Projects

I am the Instructional Design Coordinator on the HRSA-funded Primary Care Nurse Practitioner Preceptor Development Program (PC-NP-PDP) at New York University Rory Meyers College of Nursing. I design web-based learning modules for the grant by collaborating with Clinical Education Faculty Experts on innovative, technology rich, learning strategies. I produce and edit educational multimedia, including video, audio, and images related to the grant and learning modules. I am also responsible for the implementation of a learning management system which is used to host learning modules and supporting materials, and report data. Finally, I work with the College of Nursing's web development team to design and manage the PC-NP-PDP website. Visit my Instructional Design page to view examples of my work.

From 2013 - 2016, I was the lead curriculum writer for Hofstra University’s National Science Foundation-funded iDesign project, which utilizes culturally relevant pedagogy to teach students how to create video games that address social, civic, and global global issues. I led over 100 hours of professional development training and created online instructional materials, including video tutorials and written instruction, for K-12 teachers who run these programs for their students in after school clubs.
To learn more about iDesign and to see the curriculum, go to nsfidesign.org
To learn more about iDesign and to see the curriculum, go to nsfidesign.org

In fall of 2015, Global Kids partnered with The Lamp to deliver media literacy education to middle and high school students. In collaboration with my colleagues at Global Kids and by consulting subject-matter experts, I designed media literacy curriculum that was taught to over 400 middle and high school students in NYC in informal afterschool settings. Over the course of one semester, students demonstrate an understanding of the definition of media and identify its various forms while creating media content themselves. They gain an understanding of fair use and learn various production skills, such as photo and video editing, which is reflected in the pieces of media that students create.

In Spring of 2016, Global Kids partnered with WNYC to train middle and high school students how to report and produce audio documentaries about their lives. Using WNYC’s guide to the basics of audio journalism, my colleagues and I designed curriculum that engaged over 300 middle and high school students in the exploration of their identities and encouraged them to confront issues in their communities. Over the course of one semester, students produced mini radio stories and demonstrated an understanding of recording basics, interviewing skills, journalism, and functional knowledge of audio editing software.
To hear some examples of student-produced audio, click here.
To hear some examples of student-produced audio, click here.
Presentations

For the entire month of July 2016 I volunteered with EdTech Summit Africa as Director of Social Media and workshop presenter. As presenter, I led and co-facilitated nearly 72 hours of professional training for teachers on strategies for integrating digital tools into their classes, strengthening the technological proficiency and confidence of training participants by engaging them in activities using digital tools. View more information about my workshop here!
As Director of Social Media, I oversaw Summit social media activity by creating, editing, publishing, and sharing daily content (images, GIFs, links, and videos) on social media platforms, including Facebook, Twitter, and Instagram. I also publicized and produced written pieces on the Summit blog.
As Director of Social Media, I oversaw Summit social media activity by creating, editing, publishing, and sharing daily content (images, GIFs, links, and videos) on social media platforms, including Facebook, Twitter, and Instagram. I also publicized and produced written pieces on the Summit blog.

I presented at the 2015 Asia Society Asia Society Global Education Forum where I facilitated a breakout session on Global Kids’ NYC Haunts program and geo-locative gaming, called NYC Haunts: Inspiring youth through geo-locative games on global issues. In this workshop, I provided some background information about the NYC Haunts program at Global Kids and an introduction to geo-locative gaming. I demonstrated how geo-locative game design incorporates storytelling as well as computational thinking. Furthermore, I discussed constructivism and culturally relevant pedagogy that guide NYC Haunts curriculum development. Participants played a game built by former NYC Haunts participants, called Jackie Robinson: Life as a First in the Field and brainstormed an idea for their own game through an activity, called Grow a Game.

I presented at the 2014 Asia Society Partnership for Global Education Conference where I presented Global Kids’ Online Leadership Program’s approach to Web 2.0 learning and facilitated a brainstorming activity around game design, called Grow a Game. In this activity, participants come up with a main character for their game who fights for (or against) an issue that is important to the participant and lists an action or two that the main character can use to fight for (or against) the issue.

This past August, I led a workshop on culturally relevant pedagogy and how it can be used to teach youth to create social justice video games at the 2016 Scratch Conference at MIT. In October 2015 I was invited to present at the Asia Society Global Education Forum where I facilitated a breakout session on Global Kids’ NYC Haunts program and geo-locative gaming. A year before, I presented at the 2014 Asia Society Partnership for Global Education Conference where I presented Global Kids’ Online Leadership Program’s approach to Web 2.0 learning and facilitated a brainstorming activity around game design.
Here is the link to a piece I wrote for Education Week’s Global Learning blog, titled Game Design Gives Young People a Voice, about the challenges as well as potential of game design to promote youth self-expression, help kids learn more deeply about issues and stories that interest them, and develop important design thinking and computational thinking skills along the way. I have also written pieces for Global Kids’ Online Leadership Program blog in which I discuss significant events and program updates within the organization.
Here is the link to a piece I wrote for Education Week’s Global Learning blog, titled Game Design Gives Young People a Voice, about the challenges as well as potential of game design to promote youth self-expression, help kids learn more deeply about issues and stories that interest them, and develop important design thinking and computational thinking skills along the way. I have also written pieces for Global Kids’ Online Leadership Program blog in which I discuss significant events and program updates within the organization.